UNDO_ACTION_INSERT,
UNDO_ACTION_DELETE,
UNDO_ACTION_REPLACE_INSERT,
- UNDO_ACTION_REPLACE_DELETE,
+ UNDO_ACTION_REPLACE_DELETE
} UndoAction;
typedef enum
UNDO_STATE_TRUE,
UNDO_STATE_FALSE,
UNDO_STATE_UNCHANGED,
- UNDO_STATE_REFRESH,
+ UNDO_STATE_REFRESH
} UndoState;
typedef struct _UndoMain UndoMain;